Start with the household
Identify a real need such as chores, communication, study habits, safety, money, schedules, goals, or career planning.
Build skills by helping the household
FamilyPD projects begin with a real household need. Young people learn the skills, build a small solution, test it with family, and connect with teachers, libraries, clubs, employers, nonprofits, or other community support.
The project standard
Identify a real need such as chores, communication, study habits, safety, money, schedules, goals, or career planning.
Use trusted tutorials, classes, official sources, and adult guidance to learn the required skill.
Build a first version of an app, game, comic, guide, video, checklist, tracker, or family challenge.
Recognize the math, writing, coding, research, art, speaking, career, and problem-solving skills being practiced.
Ask teachers, libraries, clubs, employers, colleges, nonprofits, or other trusted organizations to teach, review, or extend the project.
Let family members try it. Improve what is unclear, unfair, unsafe, inaccessible, or not useful.
Household-impact examples
Create picture cards, a timer, scenario game, or reminder tool for hygiene, sleep, emergency preparation, or digital wellness.
Learn with: Canva, Scratch, Code.org, MakeCodeTeach respectful words, feelings, boundaries, conflict repair, kindness, or teamwork through stories, games, and challenges.
Learn with: Scratch, Canva, ChatGPT with adult reviewBuild study cards, a homework helper, career spotlight, interview practice app, or skill-learning guide.
Learn with: Khan Academy, Code.org, MIT App Inventor, school and CTE programsCreate a shame-free game that helps families practice needs, wants, saving, planning, and unexpected expenses.
Learn with: Khan Academy, Canva, Scratch, financial educatorsBuild a goal board, chore randomizer, calendar helper, progress tracker, or household responsibility tool.
Learn with: MakeCode, Code.org, MIT App Inventor, CanvaResearch libraries, tutoring, CTE, workforce programs, health resources, or youth opportunities and explain how families can access them.
Use official sites, schools, libraries, nonprofits, and AI for brainstorming—not final verification.Age-based starting points
Choose the level that matches skills, interest, reading ability, technology access, and adult support.
Help with pictures, stories, matching, routines, kindness, and simple household choices.
Explore projects for ages 4–7Create comics, games, study tools, routine helpers, budget activities, and beginner coding solutions.
Explore projects for ages 8–12Build apps, tutorials, career resources, interview tools, financial projects, and community opportunity guides.
Explore projects for ages 13–18Explore here. Implement in the app.